Each likes one other Companion and dislikes two others, and these feelings are mutual. Outside battle they contribute their skills to the party as a whole (see the party page).Įach Companion has individual likes and dislikes. However, since companions can level just like the player character they can end up much more powerful than even the highest-level troops.
Just like your character, companions heal between battles on a percentage basis and can never be killed or taken prisoner, although some mods alter this.Īt low levels, companions are very weak most of the time if you don't completely obliterate the enemy you'll end up realizing that your companions have been knocked out. You can also pay a Traveler to tell you the location of any companion (30 denars per name). Their locations are random and will change from time to time, so check taverns regularly until you find all of them. When exploring the taverns of Calradia you will come across some named people who are willing to join your cause, for a price of course. In Mount&Blade you are not the only hero. The two-way arrows indicates companions that like each other, which can help balance dislikes, increasing the effective limit. If you wish to maximize your number of companions, you can choose 2-3 from the top circle and 4-5 from the bottom circle that are not touching.
Each companion dislikes the companions on either side of them (Example: Borcha dislikes Deshavi and Klethi).